229 Royalty-Free Audio Tracks for "Distorted Noise"

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00:38
Recorded in a tunnel with custom made musical pipes and distorted xylophone type instrument. Natural reverb. Heavily post processed to remove any background noise / artifacts. Creative commons 0. I am always interested to know what you guys use my sounds for so please post in the comments.
Author: Dan
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00:25
The end result of plugging your tascam dr-05 recorder into the auxiliary output of my chevrolet aveo's car stereo: pure auditory madness!. Feel free to use this sound for whatever projects or pure enjoyment that you see fit. Have a blessed day!.
Author: Amichaelwilson
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08:17
Decided to do an exercise from "the book of bad ideas c 2. 0". This is exercise 1. 3 just intonation. Nice. Then i start to turn knobs and get modular mayhem. . .
Author: Gis Sweden
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00:30
A simple sine-generator piped through a slew of wacky effects automated with randomized lfos. I added some cabinet emulation to give it a 'living room' feel but left it dry enough to add additional stereo/reverb processing. P. S. It loops cleanly. Software: bitwig studio.
Author: Starscade
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00:31
Recorded with zoom h2 to 96 khz / 24-bit wav, encoded to flac with audacity. There's some background noise and touching sounds, possibly useful as foley. The initial pressure jet is distorted, so you'd need to clean it up a bit or use for special effects instead. Enjoy!.
Author: Unfa
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00:31
This is a recording of traffic passing on a freeway. Used the voice recorder app on my samsung galaxy phone to record this. It is an android app available on google play. After recording this i downloaded it as a wav file, then uploaded it to soundtrap. Com. An online studio where you can record and create music using pre-recorded instrumental loops. Here i altered or distorted the sound of the traffic to make it a more ambient sounding loop. Giving it a drone sounding noise.
Author: Jasonlee
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01:23
Space game title menu, made for 2015's global game jam. Various beeps, low drones, artificial breathing, and my brother trying to speak to me on a distorted cell call. Sound samples used:http://freesound. Org/people/erdie/sounds/48512/http://freesound. Org/people/kijadzel/sounds/170608/http://freesound. Org/people/freqman/sounds/32329/http://freesound. Org/people/skullsmasha/sounds/123253/http://freesound. Org/people/juskiddink/sounds/57625/.
Author: Gggs
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01:30
The sound of the scottish highlands, in a valley after a strong rainy night. The water you can here is the collection of all the tiny streams running into the valley. Also saw some wild dear running across the other side. Used here originally: https://soundcloud. Com/evil-ear/great-britain. Enjoy and sorry about that noise floor. Evil ear.
Author: Evil Ear Recordings
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00:08
Man asking for help via walkie-talkie. Recorded with distortion and reverb effects. You can use my sounds freely. It would be great if you credit me. Leave a comment and tell me for which project you used it. Daniel lucas, danlucaz. 2020.
Author: Danlucaz
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00:03
Breathing industrial game: different breathing with some distortion. Sampled into ableton using distortions like trash2, compression using psp compressor2. Recorded using a sm58 mic into ua-25ex. Crazy sounds is what i do. Check out my songs on soundcloud. Com/spankmyfilth :d. .
Author: Spankmyfilth
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00:32
This is a simple sketch, where i played on electric guitar just for fun through a little guitar amp [pignose], some simple rock riff with solo part. It`s not a quality record, so i adding "lo-fi" in a name trek. Temp 77 bpm.
Author: Valentinsosnitskiy
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02:06
Sound is a home-made circuit bent walkie talkie fashioned into a sort of opto-theremin. Main fx used to process it: boss xtortion and wattson superfuzz, with various other fx switched on and tweaked in the middle. Very much like a chainsaw in the beginning. . . That or a motorbike. The "reving engine" effect was created by blocking the amount of light going to the photocell (which was ripped out of a furby!).
Author: The Semen Incident
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00:08
A friend sent me an audio file that wasn't supported by windows media player. When opened in audacity, this is what it came out to be (but it was way louder. ) once i converted the original file into mp3, i was able to get the actual file, but i wanted to save this broken one too. The original file was her doing a vocal audition for me, so i posted the broken audio in wav form so no one could take it.
Author: Reitanna
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00:21
Just makes your ears hurt, doesn't it? could be great for something like a machine having a complete meltdown, or a robot going haywire. Created by taking a stock sound effect of guitar plugs being pulled and distorting, reversing, stretching, looping, adding phaser, flanger, vibrato, tremolo, i can't even remember what else, like there's no tomorrow. All done in wavepad. I also tried to make it loop, but it's up to you whether i succeeded or not.
Author: Diannetriplerune
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00:23
Need a linear spectrogram to render the (circular) logo properly,( freesound's spectrogram scale is logarithmic, so image is distorted here. . . Https://cdn. Freesound. Org/displays/651/651015_1015240_spec_l. Jpg). See. . . Https://blog. Freesound. Org/?p=1438&. . . Https://soundlogo. Wikimedia. Org/. The competition specifies mix of at least 2 sounds. . ". . . Your sound logo should comprise at least two overlapping layers, textures, or sounds. "maybe this [cc0] sonification of the logo could be one of them.
Author: Timbre
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00:02
A short clip of distorted, garbled sound, that sounds sort of like a voice. -----------------------------------------------------------------------. This sound, as well as everything else i have upload here,is completely free for anyone to use. |you may use this in any project, whether it becommercial, or not. You aren't even required to credit me,although that would be appreciated. |you may use any of my sounds however you please. I hope they are useful. 🎶.
Author: Colorscrimsontears
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02:03
I made this recording of ambient backgroud noise directly beneath the eiffel tower. The shape of the eiffel tower creates a unique acoustic environment in the vicinity of the tower, especially beneath it. You can hear a much higher level of background noise than you would hear in an open area, and the noise is unusual. The tower is made of thin pieces of iron arranged into a complex and very large lattice, which reflects and slices and dices sound in a unique way. Thus you have a high level of very even and unidentifiable background noise as noises from the ground and the platform get bounced around and distorted by the structure of the tower. This recording was made from the ground, with microphones pointed straight upwards about 2 meters off the ground. Noises from the ground travel upwards and bounce around the inside of the tower, then drift back down. There are noises in the tower itself as well, such as elevator motors and people on the platforms. The first platform, at 57 meters, is open in the center, whereas the second platform, at 116 meters, is completely closed and flat on the bottom. Wind moving through the tower also makes noise, and again the open structure of the tower changes the noise in a way that is specific to the eiffel tower. There wasn't much wind at ground level for this recording, but i don't know what the wind speed was at higher levels in the tower. Some voices in multiple languages are audible in the recording, as the area beneath the tower is awash in tourists. Recorded hand-held with a zoom h4n and a mini windjammer, using built-in mics, in stereo 96 khz / 24 bits, then converted to mp3 at 320 kbps because of the size of the file. Duration is about two minutes.
Author: Mxsmanic
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06:24
While recording narration on my blue yeti microphone, the cable came loose in just such a way that it started glitching and converted everything i said into weird techno music. In the radio drama big data, it was used to represent the end of the internet. You are free to use it in any way you like, but it would be super funny if you credit it to "broke yeti" as though that is a real band and help me confuse people.
Author: Ryanestradadotcom
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00:29
This is a recording i made for one of my songs. I found it nice to run the group's output through the ohmforce ohmicide and have some fun with the separate bands. The original loop consists of me, drumming on my metal kitchen-sink with drum-brushes. The snary accents are the brushes on the back of my acoustic guitar. All recorded with a neumann u87 and mangled through a ua solo610 with tube-gain cranked up. The bassdrumsound is also an handplayed sound from my nord lead. All recorded in 48/16.
Author: Vidergates
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02:02
Electro-magnetic interference from the colorino talking color identifier and light probe when held near the internal ferrite antenna on the back right of a 13-year-old boombox near the bottom of the am broadcast band, from 530 to 580 khz. You first hear the device inactive being brought near the radio. This gives a low buzz of stacato clicks. At about 00:23 the light probe button is briefly pushed, you hear a quick boop of the light probe with low light level combined with the beginning of the white noise of the device active. If you put your ear near it after you use it, you will hear a slight hiss from the audio amplifier carrier idling for about a minute after last use. On the am radio this translates to white noise. At 00:26 there is a double click and a distorted voice says black. The voice is being picked up by the am radio. 10 seconds of white noise and i press the color button again and it says black. I put something else over the color sensor and it says a few more things. At 00:51 i hold down the light probe button and try to point it at the light above my desk while still holding it close enough to the radio to pick up the emi signal. You hear a warbling tone at 00:59 as the light reaching the sensor increases and decreases in brightness depending on how it's pointed. The signal fades in and out as the device is moved around. This has all happened at 530 khz. At 01:37 i step the radio up to 580 khz where you get a stronger signal. Wibw from topeka competes with the noise throughout the rest of the file. At 01:51 you hear the distorted error beep as i press the color button without anything but air and light in front of the color sensor. It must be pressed up against the thing you want the color of, or it gets in too much ambient light and errors out with a loud protesting beep.
Author: Kbclx
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00:03
We develop iphone app that perform musical analysis on recorded audio from the iphone. Our app implementation make use of the audio queue service to receive raw audio buffers from the audio queue callback. In the first version of our app we had the problem of too much clipping on the recording which degrade the accuracy of our analysis. We also suspected that the noise canceling algorithm in iphone 5 produce distorted sound, which is not much noticeable by human ear but distorted enough to affect our sensitive algorithm. We found that the solution to our problem is to set the audio session mode to kaudiosessionmode_measurement. This session mode is supposed to give maximum freedom for us to control the microphone input, which include turning off the automatic gain control and probably noise canceling as well. The solution works very well except that it introduce a strange waveform pattern in the beginning of all recordings in iphone 5. It is very hard to explain the waveform we get, so i made two recordings at freesound so that you can see it visually. The first recording is made in an almost quite environment, and you can see the weird spike in the beginning of the recording. The second recording (this recording) is made with constant background noise, and you can see that the actual sound wave is offset from the strange curve and gradually increase to its original volume. This waveform only happens on iphone 5 devices that we tested, and there is no problem at all for iphone 4s and older generations. We have tried various settings and the glitch is still unavoidable as long as we set the audio session mode to kaudiosessionmode_measurement. We also find similar glitch in one of our iphone 5 devices, in which the glitch happens even if we try to set just the input gain level without changing the session mode. We are not sure if this is a hardware-related bug in iphone 5, or if it is fixable software glitch in the future version of ios. For the moment we are looking for workaround that can avoid this glitch while automatic gain control and noise canceling are disabled.
Author: Soareschen
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01:50
This sound or sounds was created through the help of vst's, time shifting, parametric eq, cutting, sampling, layering and many other methods of sound manipulation. Follow me on youtube for future tutorials and music. Https://www. Youtube. Com/channel/uc3f2acuv1q0hsuaxqqwotrq-------------i make sounds for freesound. Orgi obviously don't get paid anything for uploading and the premise of using freesound. Org is to share sounds for free to everyone. If you could help me make this a sort of go fund me donation so i can continue doing what i love. Any amount donated is greatly appreciated and words can't show how much i appreciate you. Thank you for reading. Https://paypal. Me/pools/c/81iraceqx0.
Author: Erokia
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01:02
These are two guitar solo outtakes from a guest guitar session i was asked to be on. They essentially wanted that early era slayer vibe where there is more cacophonous noise than structure. I think i recorded 15-20 for two sections in one song. They chose two other files and this was the one i liked best to keep as a memento. I am the creator and owner of the audio contained within the file. I know guitarists these days want to sound like an andy sneap plugin, but this may give someone a different idea. Within the context of the song they were for they fit well. I'm not apologizing for the playing or quality of the recording. Just something i did for a friend that took me 4x as long to set up than total time under the red light. It was fun.
Author: Bjorn
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01:16
Synthesized sound of a flying helicopter. The patter is as follows:. Sound 1 || sound 2 || sound 3 || sound 4 || sounds 1+2 || sounds 2+3 || sounds 3+4 || sounds 1+3 || sounds 2+4 || sounds 1+2+3 || sounds 1+3+4 || sounds 2+3+4 || sounds 1+2+4 || sounds 1+2+3+4 || sounds 1+2 again || sounds 1+2 with phaser effect (pitch up and down). Each sound above is exactly 2 seconds long except the second-to-last sound (4 seconds long) and the last sound (8 seconds long). All sounds synthesized in propellerheads reason's thor polyphonic synthesizer. Here's how i did it: used two oscillators (one noise oscillator and another multiple-wave oscillator), and then passed them through two different filters. In each filter, i lfo'd the frequency knob at 2. 0hz (120bpm), and the pattern you see above is each oscillator-filter combination muted in different ways. For the last sound, i applied a phaser effect and automated the frequency knob or some other knob to give that pitch-up pitch-down effect.
Author: Afleetingspeck
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11:01
Street noises recorded while walking through the most touristy area of montmartre, in paris, france. Streets visited include rue des saules, rue norvins, rue du mont cenis, rue du chevalier de la barre, rue du cardinal guibert, rue azais, rue saint eleuthere, in that order. Highlights include:. 00:00-00:30-> walking south along the relatively quiet saules ("willow") street in montmartre; footsteps and squeaking boots. 00:42-01:02-> street-cleaning truck passing on the same street. 01:02-01:30-> piano playing inside a restaurant on norvins street. 01:30-01:36-> rock music in some other shop. 01:44-01:46-> kids running past. 01:56-01:58-> barely audible music somewhere, under heavy crowd sounds. 01:56-02:59-> crowd noises, clinking silverware and plates in the restuarants i'm passing, increasingly heavy crowd. 03:00-03:21-> passing van, followed by another bus. 03:21-04:06-> ill-behaved young males ruining my take with strange ape-like cries. 04:06-04:17-> i think this was a passing taxi. 04:20-05:08-> someone playing a steel drum on the ground in mont cenis street. 04:43-------> someone closing a gate, i think. 05:16-05:18-> american tourist exclaiming at close range in chevalier de la barre street. 05:53-06:18-> street portrait artists talking and joking with each other. 06:30-07:25-> someone playing the harp on cardinal guibert street next to the basilica, partially drowned out by a passing car. 07:25-08:23-> someone singing on the steps in front of sacré-coeur. He had a powerful but distorted amplifier--the bad sound quality was like that in real life. I turned around in front of the basilica on this dead-end street and that's why the music switches sides. 08:23-08:40-> yes, that's a chainsaw. The city was trimming some large trees. 09:33-09:47-> more chainsaw noise as i walked past the workers on azais street. 10:00-11:00-> increasing crowd noise as i walk back north to the busiest part of montmartre along saint eleuthere street. Recorded with a hand-held h4n at 96 khz / 24-bits, stereo, compressed into 160 kbps / 44. 1 khz / 16 bits mp3. Recording date march 16, 2012, in the early afternoon.
Author: Mxsmanic
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01:43
A series of feedback noises created with the open-source software lmms and recorded with audacity.
Author: Philip Daniels
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00:02
I walked around the room with a broken cassette recorder and recorded sounds like radio, banging stuff around and turning on loud machines. All is speed distorted because of the recorder. I've then cut out the most interesting noises.
Author: Austeritygirlone
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03:34
Just stumbled across the recording of me scraping all of my guitar strings while adding headphones from my amp (with distortion) to my phone when i recorded the sound and i decided to share this with you.
Author: Xentrick The Creeper
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03:34
An artistic experiment searching for sound emissions and the limit of human hearing. Composed of infrasonic material that have a lot of harmonic distortion. Humans will be able to identify tones as low as 12hz. From 1000 hz the auditory system decreases. Natural and human produced infrasonic sounds is anywhere, all the time. The artistic idea was to use background noises, signal fidelity, harmonic distortion, low-frequency in order to foster a soundscape of infrasound that travels through space. Made for project that was never released. Think somebody might enjoy or use it.
Author: Msxp
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